PROKHOROV, Oleksandr V.; LISOVICHENKO, Vladyslav O.; MAZORCHUK, Mariia S.; KUZMINSKA, Olena H. Implementation of digital technology for student involvement based on a 3D quest game for career guidance and assessing students’ digital competences. Educational Technology Quarterly, Kryvyi Rih, Ukraine, v. 2022, n. 4, p. 366–387, 2022. DOI: 10.55056/etq.430. Disponível em: https://acnsci.org/journal/index.php/etq/article/view/430.. Acesso em: 26 jul. 2026.