Approaches on the augmented reality application in Japanese language learning for future language teachers

Authors

DOI:

https://doi.org/10.55056/etq.7

Keywords:

augmented reality, augmented reality application, future Japanese language teachers, blended learning, Oriental languages learning, distance learning

Abstract

The article is devoted to the problem, approaches, and features of usage of augmented reality applications in Japanese language learning for future language teachers. We analyzed the usage of augmented reality for supporting and organizing Japanese language learning for future Japanese language teachers and identification of the main approaches to the usage of augmented reality in Japanese language learning. It is concluded that augmented reality tools provide a new paradigm of teaching materials, which has a positive impact on the formation of basic and professional competencies of future Japanese language teachers; it can be effective when used in blended learning that combines distance, online, traditional, and self-directed learning of Oriental languages. Prospects for further research is the creation of guidelines for the usage of augmented reality tools for teaching Oriental languages at different levels of the training of future Oriental languages teachers.

Downloads

Download data is not yet available.
Abstract views: 724 / PDF downloads: 310

References

2020 augmented and virtual reality survey report, 2020. Perkins Coie. Available from: https://www.perkinscoie.com/images/content/2/3/v4/231654/2020-AR-VR-Survey-v3.pdf.

Amelina, S.M., Tarasenko, R.O., Semerikov, S.O. and Kazhan, Y.M., 2022. Teaching foreign language professional communication using augmented reality elements. Proceedings of the 1st Symposium on Advances in Educational Technology - Volume 1: AET. INSTICC, SciTePress, pp.714–725. Available from: https://doi.org/10.5220/0010927700003364. DOI: https://doi.org/10.5220/0010927700003364

Arth, C., Grasset, R., Gruber, L., Langlotz, T., Mulloni, A. and Wagner, D., 2015. The history of mobile augmented reality. Available from: https://arxiv.org/abs/1505.01319.

Azuma, R., Baillot, Y., Behringer, R., Feiner, S., Julier, S. and MacIntyre, B., 2001. Recent advances in augmented reality. IEEE Computer Graphics and Applications, 21(6), pp.34–47. Available from: https://doi.org/10.1109/38.963459. DOI: https://doi.org/10.1109/38.963459

Binytska, K.M., Bilyakovska, O.O., Yankovych, O.I., Buchkivska, G.V., Binytska, O.P., Greskova, V.V., Ocheretna, I.P., Burov, O.Y. and Lytvynova, S.H., 2022. Implicit potential of immersive technologies implementation in the educational process at the universities: world experience. Proceedings of the 1st Symposium on Advances in Educational Technology - Volume 2: AET. INSTICC, SciTePress, pp.264–274. Available from: https://doi.org/10.5220/0010930700003364. DOI: https://doi.org/10.5220/0010930700003364

Calo, R., Denning, T., Friedman, B., Kohno, T., Magassa, L., McReynolds, E., Newell, B., Roesner, F. and Woo, J., 2015. Augmented reality: A technology and policy primer. Available from: https://digitalcommons.law.uw.edu/techlab/1/.

Caudell, T.P. and Mizell, D.W., 1992. Augmented reality: an application of heads-up display technology to manual manufacturing processes. Proceedings of the Twenty-Fifth Hawaii International Conference on System Sciences. vol. ii, pp.659–669 vol.2. Available from: https://doi.org/10.1109/HICSS.1992.183317. DOI: https://doi.org/10.1109/HICSS.1992.183317

Cheng, H.J., Zhan, H. and Tsai, A., 2010. Integrating second life into a Chinese language teacher training program: A pilot study. Journal of Technology and Chinese Language Teaching, 1(1), pp.31–58. Available from: https://commons.erau.edu/publication/1099.

Chik, A., 2014. Digital gaming and language learning: Autonomy and community. Language learning & technology, 18(2), pp.85–100. Available from: https://doi.org/10125/44371. DOI: https://doi.org/10.1057/9781137290243_6

Frazier, E., Bonner, E. and Lege, R., 2019. A brief investigation into the potential for virtual reality: A tool for 2nd language learning distance education in japan. Available from: https://www.researchgate.net/publication/335293181_A_Brief_Investigation_into_the_Potential_for_Virtual_Reality_A_Tool_for_2nd_Language_Learning_Distance_Education_in_Japan.

Geng, X. and Yamada, M., 2020. An augmented reality learning system for Japanese compound verbs: study of learning performance and cognitive load. Smart learning environments, 7, p.27. Available from: https://doi.org/10.1186/s40561-020-00137-4. DOI: https://doi.org/10.1186/s40561-020-00137-4

Geng, X. and Yamada, M., 2020. The development and evaluation of an augmented reality learning system for Japanese compound verbs using learning analytics. 2020 IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE). pp.71–76. Available from: https://doi.org/10.1109/TALE48869.2020.9368345. DOI: https://doi.org/10.1109/TALE48869.2020.9368345

Hein, R.M., Wienrich, C. and Latoschik, M.E., 2021. A systematic review of foreign language learning with immersive technologies (2001-2020). AIMS Electronics and Electrical Engineering, 5(2), pp.117–145. Available from: https://doi.org/10.3934/electreng.2021007. DOI: https://doi.org/10.3934/electreng.2021007

Kiv, A.E., Shyshkina, M.P., Semerikov, S.O., Striuk, A.M. and Yechkalo, Y.V., 2019. AREdu 2019 - How augmented reality transforms to augmented learning. CEUR workshop proceedings, 2547, pp.1–12. DOI: https://doi.org/10.31812/123456789/3676

Kramarenko, T.H., Pylypenko, O.S. and Zaselskiy, V.I., 2020. Prospects of using the augmented reality application in STEM-based mathematics teaching. CEUR Workshop Proceedings, 2547, pp.130–144. DOI: https://doi.org/10.31812/123456789/3753

Nelson, D., 2012. BYOD: An opportunity schools cannot afford to miss. Internet@Schools; Medford, 19(5), pp.12–15. Available from: https://www.proquest.com/docview/1153782427.

Platte, B., Platte, A., Thomanek, R., Roschke, C., Rolletschke, T., Zimmer, F. and Ritter, M., 2020. ARTranslate - Immersive Language Exploration with Object Recognition and Augmented Reality. Proceedings of The 12th Language Resources and Evaluation Conference (LREC 2020). pp.356–362. Available from: https://www.researchgate.net/publication/354571674_ARTranslate_-Immersive_Language_Exploration_with_Object_Recognition_and_Augmented_Reality.

Popova, O.V., 2017. Theoretic-and-methodic grounds of the professional speech training targeted to the future translators of Chinese under conditions of university education. D.Sc. thesis (13.00.04, 13.00.02). South Ukrainian National Pedagogical University named after K.D. Ushynsky. Available from: https://cutt.ly/rR6N3jL.

Soroko, N., 2021. The augmented reality functions to support the STEAM education at general education institutions. Physical and mathematical education, 29(3), pp.24–30. Available from: https://doi.org/10.31110/2413-1571-2021-029-3-004. DOI: https://doi.org/10.31110/2413-1571-2021-029-3-004

Tarasenko, A.O., Yakimov, Y.V. and Soloviev, V.N., 2019. Convolutional neural networks for image classification. CEUR Workshop Proceedings, 2546, pp.101–114. DOI: https://doi.org/10.31812/123456789/3682

Viberg, O. and Grönlund, A., 2013. Systematising the field of mobile assisted language learning. International journal of mobile and blended learning, 5(4), pp.72–90. Available DOI: https://doi.org/10.4018/ijmbl.2013100105

Downloads

Accepted
12-01-2022

Published

05-02-2022

How to Cite

Gayevska, O. and Kravtsov, H., 2022. Approaches on the augmented reality application in Japanese language learning for future language teachers. Educational Technology Quarterly [Online], 2022(2), pp.105–114. Available from: https://doi.org/10.55056/etq.7 [Accessed 25 September 2023].

Issue

Section

Articles